![]() ![]() ![]() Follow the stairs (if you have to jump over an illuminated sign in the green script, you’re going the right way) until you reach the two piers observed by a watcher. Head right until you come to a section where there’s a hand teleporter receiver and a staircase heading downward. Turning the Lights Offįrom the tower where you arrive, enter the stilted village. So, our first task is extinguishing those pesky lights. Unfortunately, the Well is guarded by a watcher and, as long as the lights are on, you won’t be able to sneak by. Once you arrive, you will be attempting to reach the Secret Well at the center of the village. Looking for the codes to enter the Abandoned Temple? All signs are pointing to Starlit Cove, the candlelit village you arrive at via the Island Tower’s ritual room. #OUTER WILDS REDUCED FRIGHTS HOW TO#Our guide will explain how to sneak around this area to avoid Watchers and owls who prowl the area. I finished with plenty of time left - just after the dam broke.In this Outer Wilds: Echoes of the Eye guide, we’ll give you a walkthrough of the Starlit Cove. Plus, staying alive the whole time means you can retry if you accidentally fall in the water. ![]() You encounter 2 owls instead of 1, but they are the ones you've probably dealt with in the past, and are relatively easy to avoid. This method prioritizes the hardest vault first. It's the one to the right of the 3 green seals.ģd. Use the glitch to fall from the raft to the Underground Lake.ģc. From the invisible bridge, take the elevator down to a raft.ģb. Enter the house and go downstairs into the vault. Stay in between the two lights up ahead: keep the elevator controls to your left and the candle to your right.Ģd. Take the invisible bridge towards the elevator. In the real world, take a raft to Hidden Gorge and enter Endless Canyon.Ģc. You need to visit the vaults in 1 run, not necessarily 1 dream.Ģa. I lure the left owl up the stairs and skirt around him by following the far left wall.ġf. Hide your light as you go down the well.ġe. There's the usual owl to dodge but he's easily lured and avoided on the bridge.ġd. Follow the normal path to turning out the lights (go right, jump the barrier, teleport through the fissure). Enter Starlit Cove from the Cinder Isles tower.ġb. #OUTER WILDS REDUCED FRIGHTS ARCHIVE#The one in the tower house doesn't count unless instead of going to the archive you run in the opposite direction )ġa. This way there's only one enemy that can technically grab you if you're not careful. Achievement should pop up as you descend the elevetor. The house is empty for quite some time and you already know the way. I presume you already reached the archive in the normal way so nothing special here. You also need to light the bridge first to even make escape possible. Had a couple of runs ruined by getting lost in the woods and got the achievement on my first try after moving woodlands to be last. We're leaving them to be last because the house is relatively easy to get to and takes a lot of time to get out from. Just avoid him, jump into the elevator ride down and back up.ģ. Because you didn't extinguish lights around the tower he's on his own. Be careful, there's one owl down there in the big room shortly before the elevator. You are immune to the alarm towers since bells are falling on dead ears now. Take the raft, skip the woodlands and go for the tower dream land. There's one owl down there but he's in the opposite room so just ignore him, take the elevator to the archive and get back up right away.Ģ. You'll end up right next to the elevator that leads to the raft and if you walk the stairs all the way down, you're right at the entrance to the archive. Remember where it is, grab your artifact and go. This is your ticket straight down to the archive. Leave your artifact behind and you'll see another invisible path behind the bridge spawner. However instead of going back in go to the place where you spawn the bridge. Invisible walkway between candles and back to the start. Just go straight for turning off the house lights. You can stay for as long as the loop goes.ġ. This one gives you the maximum amount of time in the Dream Zone. Just materialise the house with the pier on the left and leave.ģ. Just blow the lights so that the passage to the pier is open. Grab the artifact from the "haunted house" the one with ghost matter on the right straight after getting the raft. Enter the Stranger through the main entrance. ![]()
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